VII release - 14.05.2023 Added New sounds for small arms, handgrenades and static MGs Added New bullet sound effects, including impacts and sonic cracks Added Garand now uses a set of altered PING sounds (3 variants), only audible at close range Added reloading sounds where applicable Added mission Operation Mercury Added statics can now be reloaded Added TFAR comp for backpacks Added IJA radio backpack (dummy) Added radio operator for IJA troops Added radio operator for USMC troops Added overview MP screen picture for mission Galvanic Added Owen gun (WIP) Changed tracers colors (red for Allies - green for Axis) Changed AI SMG firing behaviour - they now use more bursts instead of single shots Changed Shotguns now use pellets properly Improved fire geometry for Type 92 Improved fire geo for 6pounder Improvement and fixes for Op. Galvanic Fixed RoF static bug and removed scripted system Fixed MG respawn bug on Op. Galvanic Fixed "voice bug" where certain nations used a mismatching chatter Fixed Dutch commando berets was invisible Fixed M4A2 turret was not moving correctly Fixed distant lods for Type 92 Fixed M42 texture bug Fixed params for MG suppression module Fixed Garand PING bug where the clip eject could be heard even at great distances Removed BAR handle as default item Tweaked Carbine dispersion VI release - 01.04.2020 Added m1 carbine reload sounds Added mp40 anim reloads Added reload action for the greasegun Added m1919 ui picture Added PAK40 Added mission Op. Galvanic - Red Beach 1 Added new trenches by Fyuran Added new Type92 model Added missing weapons as placeable in editor Added Dutch Commandos (No.2 Troop) Added camo selection to US M41 uniform Added M41 uniform color variants Added M41 uniform for USMC Added AI mortar fire support module Added Suppression system for static weapons module Added RoF system for statics (MG42, Type 99, M1919, Vickers) Added rails and vegetation Added Rommel asparagus Added Gold Beach map Fixed sniperspot model Fixed weapons have no reload sounds Fixed removed "open door" action for bunker 3 & 4 Fixed greasegun open bolt Fixed fg42 some bullets were visible during reload Fixed g43 mag was moving in the opposite way during reload Fixed can't get in static weapons from behind Fixed Shotgun ammo were invisible Fixed type95 firing effects Fixed US Bandoleer clipping issue Fixed mortar sight view & added Direction value on the UI Fixed Chinese voices Fixed M42 texture bug Fixed enfield magazine for reload animation was not visible Fixed mortar ammo boxes can now be dragged with ACE Fixed lod order m1897_bayonet Reworked smg AI firing behaviour Tweaked hit value for rockets Tweaked fire geo for bunkers 3 & 4 Tweaked reload time for static weapons Tweaked M4A2 hull gunner aim handling Tweaked tone of US gear Tweaked gunnerview for mortars Synched reload animation for mg42 Synched reload and bolt animation for type99 Synched reload animation for mp40 Synched reload animation for lee enfield Synched reload animation for m1a1 V release - Hotfix 1 - 15.04.2018 - Fixed Kokoda crash - Fixed mkII Helmet with foliage - Fixed missing normal map on M2 helmet - Fixed M1 Garand visual PING bug - Fixed Sherman gunner position V release 08.04.2018 ADDED - AB new helmets - US helmets reworked - ranks for AB - Dutch Windmill asset - Flags - Horizon Islands Faction - UK mkII helmet with Foliage camo - Fallschirmjäger Knochensack Sumpftarn camo variant - Panzer Lehr Division - Some EU map assets (wip for now) - M1903a1 modeloptics - UK Para gear Khaki Variants - Polish Paratroopers - Polish Commandos (No.6 Troop) - Polish Commando and Para berets - UK Commando Wool hat Variant - maroon and tan SAS berets - Norwegian Commandos (No.5 Troop) - cromwell optic 75mm (petrtlach) - fow_optional_increasedGearCapacity_c - A6M Zero (very wip) - F6F Hellcat (very wip) - new texture for NCO M1 helmet - minor cfg tweaks - improved attenuationEffectType for vehicles - Kokoda: - more FoW vegetation - Some new tunnels/caves + filled in defence areas more - EnvSound tweaks, shouldnt be silent anymore + river volume decreased slightly FIXED - hatches sounds - mk2 fak camo texture bug - Cromwell tracks don't move - Corrected spent cartridge eject location to bottom side for MG34 and MG42 - Panther coaxial MG smoke is coming from the main gun hole - type 77 mg was very inaccurate - folaige attached to the turret was moving with the gun barrel - m5a1 collision - mass for TNT - mass value for m1928 (USMC) - manual bolting module - US Army M4A2 texture bugged in VG - USMC Rifleman (M1 Carbine) has an M1 Garand webbing instead of the carbine one - cromwell commander cupola can now rotate CHANGED - AB uniform improved - removed movements' sounds for the moment - Improved garand ping sound (fixed MP bug) - improved get out\in for statics IV release 20.11.2017 ADDED Handerson Airfield map Bike horn for truppenfahrrad M4A2 M5A1 LVTA2 GMC Truck Type 97 truck Type 95 Ha-Go Panther Kubelwagen Kubelwagen (MG) Sd.kfz. 222 Sd.kfz. 234/1 Sd.kfz. 250 Sd.kfz. 250/9 Sd.kfz. 251 Universal carrier Sd.kfz. 251 wreck Type 95 Ha-Go wreck Sd.kfz. 222 wreck Willys wreck Universal Carrier wreck Dienstglas 6x30 binoculars German Nb39B Smoke grenade British no.82 "Gammon bomb" British no.79 Smoke grenade British no.77 White Phosphorous Grenade British no.73 Anti-tank grenade British no.69 Hand grenade TNT explosives M1919a4 tripod M1919a6 deployed MG 34 General-purpose machine gun Gewehr 43 Semi-automatic rifle FG42 Fallschirmjäger gewehr MG 42 deployed Radom Vis P35 Pistole 640(b) Walther PPK Welrod Mk.II Silenced pistol P08 Luger Zf41 scope (thanks to the Unsung Team) M1912 shotgun Ithaca shotgun Springfield M1903 (Thanks to Toadie) Panzerfaust (Klein, 30, 60, 100) Rifle No.5 Jungle carbine No.4 bayo for Rifle No.4 M1 Garand tracers ammo US munitions containers UK munitions containers IJA munitions containers German Fallschirmjäger Drop canister UK SEAC units UK Radio operator unit UK LT textures for PIB, BP, and CAN 01 and 02 UK RHA beret variants UK RTR beret variants UK Radio backpack green variant UK Backpack variant with shovel UK Jungle hat US Engineer, Radio operator, Sniper, Rifleman M1903a1, SMG guner M1a1, SMG gunner M3, rifleman m1 Carbine, shotgun riflemen US Army paratroopers and gear (82nd & 101st) M37 & M41 US groups and units US Army Merril's Marauders units US Army HBT uniform variants USMC camo uniform variants US M1 helmet NCO variant US M1 helmet folded variant US M1 closed variant US Haversack M-1928 variant A4 Wool Cap (nvg slot) US Daisy Mae hat variants AUS faction M4A2 US army markings by Jaki Waffen SS uniforms Waffen SS M43 Smock Wehrmacht Herringbone uniform Wehrmacht Panzercrew uniforms & gears Wehrmacht M42 helmet German Fallschirmjäger Helmet with net German backpack ammo boxes for MG34/42 German Torn radio backpack German Backpack ammo boxes for MG34/42 as cosmetic options (NVG slot) IJA rifleman AT (frag) unit Parachute (placeholder) Carlisle fak Facegear items Glasses, Gloves and Watches Burned Characters Reyhard's advises for caliber & hit calibration AT disposable system CSA comp for magazines New main menu Uniform icons pics CHANGED PIAT is now a primary weapon Darkened US gear M1 Garand dark texture variant M1 Garand improved sight STG44 texture STG44 distance settings Improved RoF sys Disabled A3 protocols for IJA and GER units Improved SS Peadot textures Added ADV tag in the weapon backpack (mortars) Improved Vickers shooting anims New German M24 'Splittering' model New German M24 Concussion Grenade model Allies and Axis are set enemy by default for new scenarios Increased capacity for all backpacks Reworked US units load out Reworked UK units load out Handanim M55 M1a1 Thompson textures FIXED Willys driver anim Surfacesound wood on wx_woodenRoadBridge Type99 reload bug LCVP roadway bug Wrong get in\out point for 6 pounder British para webbing cargo space III release Hotfix 07.06.2017 - removed wip broken assets - fixed type 99 sniper GL bug - corret name for SS helmets (thanks to Toujiro-Kun) Betio Tarawa Changelog: - New Mask image - Reworked Satmap - Added underwater heightmap - Fixed dust from surfaces - Fixed surface sounds - Fixed misplaced objects - Fixed clutter - Reworked sand surface - Added new surfaces - Added new nopx textures - Added new vegetation - Added Tarawa intro mission - Defined runway correctly - New lightning config Sounds changelog: - New bullet impact, sonic crack and flyby sounds - Tweaked mechanism (1st person) sounds - New or reworked sounds for M1919, Thompson, MG42 and Stg-44 - Range of gunfire sounds extended (to around 5 kilometers) - Revised interior and distant firing sounds ----------------- - Added visor hat officer (Heer) - Added visor hat officer (SS) - Added new version helmet (Heer) - Added M40 Helmet Heer (Net) - Added _net and _net_camo for U.K. helmets - Added New Para beret - Added Tornister rucksack (Medic version) - Added Pea dot uniforms - Added Feldmütze SS to SS units - Added 1st Belgian Infantry Brigade "Brigade Piron" - Added Dutch brigade "Prinses Irene Brigade" - Added 3rd Canadian Division - Royal Winnipeg Rifles - Added 3rd Canadian Division - British Columbia Regiment - Changed us_soldier02 completely, with textures and rvmat - Added Fallschirmjäger units - Added IJA (foliage) squads and units - Added Commando units & groups config - Added IJA crewman - Added crewman class for US/USMC - Added US and IJA pilots - Added 6 pounder (57mm gun) - Added flak36 - Added M55 Reising submachinegun - Added Vickers MG - Added PIAT - Added Bazooka - Added Webley revolver - Added Type 10 flare gun - Added Type 99 AT grenade - Added Type 99 Sniper version - Added M1911 pistol (A2 port) - Added Type 14 Nambu pistol - Added Type 99 animations - Added Enfield animations - Added K98 animations - Added Garand animations - Added 50 & 100 round belts to the M1919 - Added new weapon inertia and aiming speed values - Added Rifle grenade launchers: M7 for Garand and Type 2 for Arisaka Type 99 - Added truppenfahrrad (bicyle) - Added whistle system (work in progress) - Added Rate of Fire system (for AI) to all MGs - Added cfg class for trees - Added interior sounds and path LoD to Tarawa objects - Added path lods for trenches - Added M24 frags to German units - Added weapon effects: heat distortion effect at muzzle / spent casings on the ground - Added specific bolt cycling anim/time for each bolt-action rifle - Added "FoW Main Theme" - composed by Jeast - Added German and Japanese names - Added U.K. combat shouts and IJA combat\aware chatter -------------------------------------- - Changed mass of grenades - Reviewed ammo storage for British and German - Fixed the issue with some weapons sinking into the ground - Fixed wrong diplay names for mortar bags - Added optics for mortars (work in progress) - Muted radio protocol of German and Japanese units - Fixed: patches were out of the camo selection for the U.K. lieutenant - Improved BAR: sight adjustment, bipod and carry handle removable, back stock texture - Fixed wood surfaces of pier roadway - Fixed spamming of ejected Garand clips - Improved bolt action MP compatibility - Fixed LCVP turrets (could rotate 360) - Fixed: reset fire modes after each shot (Mortar sys) - Fixed: headgear can't be stored in uniforms and vests - Fixed: LCVP could load 60 soldiers - Raised volume of US chatter - Fixed name for IJA squads - Willys Jeep optimization - Improved "lodu_cask_heer01" (textures and the 3d) - Changed trench assets moved to a proper category - Fixed commando texture bug - Improved U.S. equipement (3d, textures, rvmat) - Fixed Bergenpack weighting - Fixed: "black spot" (on the back of U.K. para) II release - 27.03.2017 IMPROVED - Vegetation has been upgraded - Bolt action script has been ported to the new EH - German uniforms - mk2 net texture - Feldmutze texture ADDED - New vegetation models - M2 mortar - Type 97 mortar - Mortar system - New logo - Death screams - Ambient voices system (still wip) - STG44 (Sherminator & UNSUNG TEAM) - Sten mk 5 - M1919A4 - M1919A6 (McHellsten, Dackhammar & UNSUNG TEAM) - B.A.R. (UNSUNG TEAM) - Zeus comp for units and vehicles - UK paras - UK Commando - UK vest retextures - cfgGroups entry for uk - cfgGroups entry for us - cfgGroups entry for usmc - UK berets - Path lods to a lot of objects - New enfield variation FIXED - type92 ROF