# Changelog Legend + Added - Removed @ Fixed ^ Improved # 0.4.6 ## ADDED IN 0.4.6 + Added demolition charges TM100, TM200 and TM500 + Added M82 API magazines for M70 and M92 + Added hand grenades BR M75, BR M84, BRD M83, BRZ M88 and RShB P98 (WIP) + Added BRK M79 AT grenade (WIP) ## IMPROVED IN 0.4.6 ^ Removed UGL rounds from NPC backpacks ^ New icons for weapons & gear ^ Improved M93 uniform texture ^ Tweaked G36 recoil ## FIXED IN 0.4.6 @ MTZ rail attachment wasn't functioning correctly on M21S and M21A w/UGL @ Various fixes to 'updating base classes' rpt spam @ Duplicated strings for Scorpion ammo were spamming rpt @ Fixed broken decals on refuel Ural @ Restored some G36 sounds that were accidentally deleted @ army CO had black MP beret in loadout @ RBR M80 rocket now uses correct submunition penetrator @ Wrong ammo display name for M21 magazines ## REMOVED IN 0.4.6 # 0.4.5 ## ADDED IN 0.4.5 ## IMPROVED IN 0.4.5 ^ Reverted HT48 to unarmed cargo version ^ Upgraded L-18 to the MiG-29SM standard cockpit ^ Added section for pouches on M12 vest so they can be retextured ## FIXED IN 0.4.5 @ Unified SAF & AFRF UGL sounds @ Armored crewman had wrong weapon assigned - close T2348 @ Fixed mod logos ## REMOVED IN 0.4.5 # 0.4.4 ## ADDED IN 0.4.4 + Blue-gray version of SAF MiG-29 paint scheme (as seen on the new aircraft donated from Russia) + Italian strings by AtixNeon + Added MRUD AP mines + Added editorpreview images for TMA-4 and PMA-3 ## IMPROVED IN 0.4.4 ^ Displayname of M84 LMG 250Rnd `Box` changed to `Belt` to avoid confusion (250Rnd Box cant be mounted on the LMG without tripod, but belt from the box can be used) ^ Revised Zrak binoculars reticle and aperture ^ Adjusted Minimi mass ## FIXED IN 0.4.4 @ Wrong path to models of Zrak binocular @ Some para AI had wrong magazines in inventory @ Fixed TMA-4 rvmat @ G36KV was missing burst fire mode ## REMOVED IN 0.4.4 # 0.4.3.1 ## ADDED IN 0.4.3.1 + ALICE packs in two camo variants + Added desert texture for M12 vest + Zrak RD-7J binoculars + Bandanas ## IMPROVED IN 0.4.3.1 ^ Tweaks to MD12 vest texture colors to make it more in tone with the uniform ^ Conformed respective SAF weapons to new AK reload sequences/timing ^ Added new gear to virtualAmmoBox ^ Added some missing strings for gear ## FIXED IN 0.4.3.1 @ M84A Scorpion PointerSlot ## REMOVED IN 0.4.3.1 # 0.4.3 ## ADDED IN 0.4.3 + L-18 (MiG-29) + MD12 vest in digital camo + Tactical One (ACU cut) special forces uniform + M84 Scorpion PDW ## IMPROVED IN 0.4.3 ^ Aligned magazine displaynames with other RHS mods ^ Removed last-round tracers from tracer-less magazines, and reduced tracers to every third round in tracer magazines ^ SAF 5.56 magazines utilize USAF ammunition classes, for damage consistency ^ G36C zeroing set to 100m, G36KV to 300m, removed OpticsModes from G36KV ^ M84 machine gun accepts all other types of PKM magazine ^ Equipped M10 troops with M12 vest, partially ^ Scorpion SMG added to armored vehicle crew loadouts ^ Switched the HGU56P pilot helmet to the new model ## FIXED IN 0.4.3 @ Low `armorStructural` value was making body armour ineffective on RHS units @ Weapon holder classes generated by config Macro, were faulty @ PreloadAddons array was wrong @ Some uniforms didn't have working wounds @ M99 vest now offers ballistic protection (M-99T) @ M76 weaponholder had the wrong magazine assigned ## REMOVED IN 0.4.3 - Cleared unused G36 classes from config - Removed D6 parachute from pilot loadout # 0.4.2.2 ## ADDED IN 0.4.2.2 ## IMPROVED IN 0.4.2.2 ^ M76 now uses the appropriate PSO1M2 instead of PSO1M2-1 ## FIXED IN 0.4.2.2 @ Visible proxy triangle in lower LOD of MD98 rifleman vest ## REMOVED IN 0.4.2.2 # 0.4.2.1 ## ADDED IN 0.4.2.1 + M99 vest variants with radio + Airborne beret variant ## IMPROVED IN 0.4.2.1 ^ 5.56mm MuzzleSlot compatibility for M21 rifles ^ Minor draw call optimisation for G36 rifles ^ Changed G36 model.cfg animation sources to their muzzle-indexed equivalents (reload -> reload.0 etc.) ^ G36 accessory rails are no longer hidden when rail attachments are removed ^ 40mm grenade warhead hides when the AG36 is fired on the G36KV ^ AG36 made compatible with the full selection of RHS and BIS 40mm grenade magazines ^ М98 and M99 vest texture tweaks ^ Adjusted M76 and M92 muzzle-flash rotation limits to work better with flash-hider attachments ^ All Zastava rifles had slow aimTransitionSpeed equal to bulky MMGs ^ lowered recoil on M70, M76 and M92 ^ reload animations on Zastava rifles are now less tacticool and more realistic ^ 'baseWeapon' parameter added to all weapons except sub variants not visible in VA ^ added bolt hold open feature to all M70 variants and M92 ## FIXED IN 0.4.2.1 @ Units spoke Farsi sometimes @ Groups spawning as BLUFOR or OPFOR instead of Independant @ M82A1 sniper units were equipped with the wrong magazines @ "Updating base class" .rpt spam caused by M21 magazines @ Muzzle flashes were hidden on G36 muzzle attachments @ G36KV (AG36) had the wrong texture on rear ironsight @ Zastava rifles had slow aimTransitionSpeed, equal to bulky MMGs @ M70B1, M70B3, M76 would turn in to M70AB2 when the weapon folding action was performed @ M21 old magazine class in weapon holders caused error popups ## REMOVED IN 0.4.2.1 # 0.4.2 ## ADDED IN 0.4.2 + Land forces, Airforce and Air Defense, and UN Peacekeepers factions + Special Brigade in M10 digital uniforms (Airborne) + Landforces in M10 and M93 uniform patterns + UN peacekeepers in M10 digital desert and M10 digital w/tan boots + Zastava M70AB2 and M70AB2 folded variant + Zastava M70B1 and M70B1N + Zastava M70B3N and M70B3N UGL + Zastava M21A, M21A picatiny rail and M21A folded variant + Zastava M21A UGL and M21A picatiny rail UGL variants + Zastava M21S M21S picatiny rail and M21S folded variant + Zastava M76 DMR + Zastava M92 SMG and M92 folded variant + Zastava M84 LMG as placeholder (edited BI PKM) + Muzzleflashes for Zastava rifles + M97 helmet bare, camo variations and ESS variants + M59/85 helmet bare and one camo variant + Army berets in three different colors + UN beret version + Booniehats in three camo variants + M98 vest in three variations and three camo patterns + M99 vest in two variations and three camo patterns + OTV vest retexture in MD2 camo for paratroopers + M10 uniform in four variations + M93 uniform in two camo colour tones + Retextures of Kitbag in three camo patterns + M1025 unarmed, M2 and M998 ECV versions as placeholders for Land Forces + Ural transport and fuel trucks for Land Forces + Ural transport truck for UN peacekeepers + UAZ and UAZ open for UN peacekeepers as placeholders + Helicopter pilot uniform + HGU56 helmet for helicopter pilot as placeholder + HT-48 (Mi17) cargo helicopter retexture for Airforce + D30 howitzer + AGS30 grenade launcher as placeholder + NSV low tripod HMG as placeholder + M2HB low tripod HMG + M252 mortar as placeholder + G36C and G36KV rifles + G36C and G36KV gripod variants + Muzzleflashes for G36 rifles + G36KV AG36 rifle variant + FN Minimi LMG + Barret M82A1 sniper rifle (USAF M107) + PMA-3 APERS mine and minefield setup for editor + TMA-4 AT mine and minefield setup for editor + T72S (T72B obr. 1985) + PTS-M amphibious tracked transport vehicle